/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements.  See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License.  You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/


/*************************************************************************
* File: main.cpp
*************************************************************************
*\author: starlove
*************************************************************************/

#include <codec/python_codec.h>
#include <codec/c_codec.h>
#include <codec/exdata.h>
#include <codec/exdata_wrapper.h>
#include <network/network_wrapper.h>
#include <script/python/python.h>

static CPythonMachine machine;
static CMLSENetwork network;

#ifdef __MLSE_PLATFORM_WIN__
BOOL WINAPI DllMain(__in void * _HDllHandle, __in unsigned _Reason, __in_opt void * _Reserved)
{
	switch( _Reason )
	{
	case DLL_PROCESS_ATTACH:
		OutputDebugString("DLL_PROCESS_ATTACH\n");

		if(!network.Init())
		{
			OutputDebugString("Init socket fail!\n");
			return FALSE;
		}

		break;
	case DLL_PROCESS_DETACH:
		{
			OutputDebugString("DLL_PROCESS_DETACH\n");
			network.Destory();
			machine.__Finalize();
		}
		break;
	default:
		break;
	}
	return TRUE;
}
PyMODINIT_FUNC initMLSE(void)
{
	machine.Initialize(MACHINE_CLIENT);
}
#else
PyMODINIT_FUNC initMLSE(void)
{
	if(!network.Init())
		return;
	machine.Initialize(MACHINE_CLIENT);
}
#endif

